Diamondmore has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cold 9°C (48°F). Diamondmore receives an average of 239 cm/y (94 in/y) of precipitation, most of which comes in the form of rain during the summer. Diamondmore covers an area of nearly 320 km2 (128 mi2), and an average elevation of 4480 m (14698 ft) above sea level.
Overview
Diamondmore was founded durring the early 16th century in spring of the year 1539, by Sēr Có̄bō 'Aura Cherish' Erménḱ Ya̋mēór Ermérm Foxen. The establishment of Diamondmore suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Diamondmore was built using the conventions of Sylvin durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Diamondmore is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Diamondmore is buildings are arranged arround a network of crampt paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Diamondmore, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The city's Relic of the World That Was have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.
Right off the bat Diamondmore hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The influx of wealth has brought with it an influx of relaxation. Everywhere you look people are enjoying their prosperity in a slow, casual, and deliberate manner. There’s no rush for anything anywhere you look.
Civic Infrastructure
Diamondmore possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Diamondmore has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Diamondmore has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Diamondmore. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Diamondmore's parks.
Diamondmore has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Diamondmore.
Diamondmore has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Diamondmore has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Diamondmore has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Diamondmore has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Diamondmore has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Diamondmore has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Diamondmore has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Diamondmore's public wards, blessings, and other arcane systems.
Diamondmore has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Diamondmore possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Diamondmore's grid is powered by an arcane means.
Diamondmore's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Diamondmore has a first rate hospital which caters to anyone in need of long term medical care.
Diamondmore has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Diamondmore has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Diamondmore's natural decorations nor waterways.
Diamondmore has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Diamondmore has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Diamondmore has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Diamondmore is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.
Diamondmore's town hall was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.
Due to the actions of local Kami, summer is long in Diamondmore.
The Gremlin near Diamondmore are known to be quite timid.
Diamondmore's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves destroying a prepared ritual vessel to channel Augury energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 156
Farmers: 223
Farm Laborer: 421
Hunters: 271
Milk Maids: 199
Ranchers: 99
Ranch Hands: 220
Shepherds: 180
Farmland: 308937 m2
Cattle and Similar Creatures: 18976
Poultry: 227718
Swine: 15181
Sheep: 759
Goats: 151
Horses, Mounts, and Beasts of Burden: 7590
Craftsmen
Arms and Toolmakers: 158
Blacksmiths: 180
Bookbinders: 99
Buckle-makers: 99
Cabinetmakers: 161
Candlemakers: 253
Carpenters: 233
Clothmakers: 205
Coach and Harness Makers: 81
Coopers: 199
Copper, Brass, Tin, Zinc, and Lead Workers: 107
Copyists: 73
Cutlers: 64
Fabricworkers: 189
Farrier: 489
Furriers: 48
Glassworkers: 253
Gunsmiths: 163
Harness-Makers: 75
Hatters: 141
Hosiery Workers: 54
Jewelers: 86
Leatherwrights: 194
Locksmiths: 75
Matchstick makers: 120
Musical Instrument Makers: 113
Painters, Structures and Fixtures: 98
Paper Workers: 106
Plasterers: 103
Pursemakers: 133
Roofers: 83
Ropemakers: 74
Rugmakers: 69
Saddlers: 143
Scabbardmakers: 166
Scalemakers: 77
Scientific, Surgical, and Optical Instrument Makers: 49
Sculptors, Structures and Fixtures: 72
Shoemakers: 72
Soap and Tallow Workers: 297
Tailors: 523
Tanners: 97
Upholsterers: 113
Watchmakers: 101
Weavers: 237
Whitesmiths: 61
Merchants
Adventuring Goods Retellers: 53
Arcana Sellers: 52
Beer-Sellers: 101
Booksellers: 113
Butchers: 176
Chandlers: 210
Chicken Butchers: 213
Entrepreneurs: 83
Fine Clothiers: 205
Fishmongers: 210
Florists: 46
Potion Sellers: 122
Resellers: 330
Spice Merchants: 105
Wine-sellers: 154
Wheelwright: 120
Woodsellers: 73
Service workers
Bakers: 379
Barbers: 460
Coachmen: 111
Cooks: 281
Doctors: 163
Gamekeepers: 124
Grooms: 65
Hairdressers: 244
Healers: 192
Housekeepers: 216
Housemaids: 421
House Stewards: 230
Inns: 71
Laundry maids: 145
Maidservants: 271
Nursery Maids: 135
Pastrycooks: 230
Restaurateur: 261
Tavern Keepers: 303
Specialized Laborer
Ashworkers: 101
Bleachers: 70
Chemical Workers: 43
Coal Heavers: 154
In-Town Couriers: 180
Long Haul Couriers: 165
Dockyard Workers: 151
Gas Workers: 37
Hay Merchants: 62
Leech Collectors: 202
Millers: 161
Miners: 185
Oilmen and Polishers: 124
Postmen: 165
Pure Finder: 97
Skinners: 223
Sugar Refiners: 43
Tosher: 118
Warehousemen: 261
Watercarriers: 159
Watermen, Bargemen, etc.: 223
Skilled Laborers
Accountants: 94
Alchemist: 112
Clerk: 161
Dentists: 76
Educators: 197
Engineers: 111
Gardeners: 75
Mages: 55
Plumbers: 81
Pharmacist: 86
Professors: 33
Scientists: 57
Wizards: 33
Civil Servants
Adventurers: 74
Bankers: 109
Civil Clerks: 168
Civic Iudex: 88
Consultants: 48
Exorcist: 176
Fixers: 92
Kami Clerk: 134
Landlords: 141
Lawyers: 96
Legend Keepers: 130
Militia Officers: 542
Monks, Monastic: 223
Monks, Civic: 237
Historian, Oral: 194
Historian, Textual: 85
Policemen, Sheriffs, etc.: 172
Priests: 345
Rangers: 102
Rat Catchers: 117
Scholars: 128
Spiritualist: 135
Slayers: 43
Storytellers: 337
Military Officers: 271
Cottage Industries
Brewers: 216
Comfort Services: 271
Enchanters: 84
Herbalists: 88
Jaminators: 253
Needleworkers: 271
Potters: 118
Preserve Makers: 244
Quilters: 108
Seamsters: 399
Spinners: 210
Tinker: 86
Weaver: 194
Artists
Actors: 81
Architects: 30
Bards: 118
Costumers: 46
Dancers: 88
Drafters: 49
Engravers: 60
Fine Furniture Carpenters: 37
Glaziers: 80
Inlayers: 72
Musicians: 210
Painters, Art: 38
Playwrights: 83
Sculptors, Art: 67
Wood Carvers: 281
Writers: 223
Produce Industries
Butter Churners: 253
Canners: 253
Cheesmakers: 271
Ice Merchants: 33
Millers: 148
Picklers: 138
Smokers: 99
Stockmakers: 86
Tobacconists: 122
Tallowmakers: 180
28837 of Diamondmore's population work within a Foundational Occupation.
1613 work in Agriculture
6586 work as Craftsmen
2366 work as Merchants
4302 work as Service Workers
2924 work as General Laborers
1171 work as Skilled Laborers
4187 work as Civil Servants
2542 work in Cottage Industries
1563 work as Artists
1583 work in Produce Industries
42515 of Diamondmore's population do not work in a formal occupation, but do contribute to the local economy. 4554 (6%) are noncontributers.
Points of Interest
Diamondmore is accessed from a nearby river via an intricate series of locks.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami ended a drought plaguing Diamondmore. One of Diamondmore's local festivals commemorates this miracle.